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Mobile Interface Theory Embodied Space and Locative Media

Introduction to Interactive Digital Media Concept and Practice

New Perspectives on Virtual and Augmented Reality Finding New Ways to Teach in a Transformed Learning Environment

The Business of Film A Practical Introduction

The Business of Film A Practical Introduction

This updated third edition introduces readers to the business of film at every stage of the filmmaking lifecycle from planning and production to financing marketing and distribution. Celebrated authors Stephen R. Greenwald and Paula Landry offer a practical hands-on guide to the business aspects of this evolving industry exploring streaming development financing trends regional/global/online distribution shifting business models exhibition multi-platform delivery marketing VR/AR virtual production accounting and more. The book is illustrated throughout with sample financing scenarios and charts/graphics and includes detailed case studies from projects of different budgets and markets. This new and expanded edition has been updated to reflect the new challenges facing the industry due to Covid-19 and how to navigate the new landscape of film financing and distribution. Other updates include coverage of new indie films and distributors virtual production the recent impact of global markets including the biggest streamers like Netflix Apple and Amazon are how they are shaping the future of the business. This is essential reading for students looking for foundational knowledge of the film industry and guidance on how to successfully adapt to constant changes in the entertainment business. Extensive online support material accompanies the book including downloadable forms and templates PowerPoint slides quizzes and test banks and other additional resources. | The Business of Film A Practical Introduction

GBP 39.99
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Drone Futures UAS in Landscape and Urban Design

Drone Futures UAS in Landscape and Urban Design

Drone Futures explores new paradigms in Unmanned Aircraft Systems (UAS) in landscape and urban design. UAS or drones can be deployed with direct application to the built environment; this book explores the myriad of contemporary and future possibilities of the design medium its aesthetic mapping agency AI mobility and contribution to smart cities. Drones present innovative possibilities operating in a ‘hover space’ between human scales of landscape observation and light aircraft providing a unique resolution of space. This book shows how UAS can be utilised to provide new perspectives on spatial layout landscape and urban conditions data capture for construction monitoring and simulation of design proposals. Author Paul Cureton examines both the philosophical use of these tools and practical steps for implementation by designers. Illustrated in full colour throughout Drone Futures discusses UAS and their connectivity to other design technologies and processes including mapping and photogrammetry AR/VR drone AI and drones for construction and fabrication new mobilities smart cities and city information models (CIMs). It is specifically geared towards professionals seeking to understand UAS applications and future development and students seeking an understanding of the role of drones and airspace in the built environment and its powerful geographic imaginary. With international contributions multidisciplinary sources and case studies Drone Futures examines new powers of flight for visualising interpreting and presenting landscapes and urban spaces of tomorrow. | Drone Futures UAS in Landscape and Urban Design

GBP 31.99
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Immersive Journalism as Storytelling Ethics Production and Design

Immersive Journalism as Storytelling Ethics Production and Design

This book sets out cutting-edge new research and examines future prospects on 360-degree video virtual reality (VR) and augmented reality (AR) in journalism analyzing and discussing virtual world experiments from a range of perspectives. Featuring contributions from a diverse range of scholars Immersive Journalism as Storytelling highlights both the opportunities and the challenges presented by this form of storytelling. The book discusses how immersive journalism has the potential to reach new audiences change the way stories are told and provide more interactivity within the news industry. Aside from generating deeper emotional reactions and global perspectives the book demonstrates how it can also diversify and upskill the news industry. Further contributions address the challenges examining how immersive storytelling calls for reassessing issues of journalism ethics and truthfulness transparency privacy manipulation and surveillance and questioning what it means to cover reality when a story is told in virtual reality. Chapters are grounded in empirical data such as content analyses and expert interviews alongside insightful case studies that discuss Euronews Nonny de la Peña’s Project Syria and The New York Times’ NYTVR application. This book is written for journalism teachers educators and students as well as scholars politicians lawmakers and citizens with an interest in emerging technologies for media practice. The Open Access version of this book available at http://www. taylorfrancis. com/books/e/9780367713294 has been made available under a Creative Commons Attribution-Non Commercial-No Derivatives 4. 0 license | Immersive Journalism as Storytelling Ethics Production and Design

GBP 36.99
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